﻿// --------------------------------------------------------------------------------------------------------------------
// <copyright file="BrowsableArrayAttribute.cs" company="Marcelo Roca">
//   Copyright (c) 2011 Marcelo Roca. All rights reserved.
// </copyright>
// <author name="Marcelo Roca" email="marce@marceloroca.com"/>
// <license>
//   This program is free software: you can redistribute it and/or modify
//   it under the terms of the GNU General Public License as published by
//   the Free Software Foundation, either version 3 of the License, or
//   (at your option) any later version.
// 
//   This program is distributed in the hope that it will be useful,
//   but WITHOUT ANY WARRANTY; without even the implied warranty of
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//   GNU General Public License for more details.
//
//   You should have received a copy of the GNU General Public License
//   along with this program.  If not, see http://www.gnu.org/licenses/.
// </license>
// --------------------------------------------------------------------------------------------------------------------

namespace GameKits.Unity.SmartInspector
{
    using UnityEngine;

    public class BrowsableArrayAttribute : BrowsableFieldAttribute
    {
        /// <summary>
        /// el tamaño máximo
        /// </summary>
        public const int MaxSize = 100;

        /// <summary>
        /// el tamaño máximo del array
        /// </summary>
        private int max = 100;

        /// <summary>
        /// Gets or sets a value indicating whether ShowSlider.
        /// </summary>
        public bool ShowSlider { get; set; }

        /// <summary>
        /// Gets or sets Max.
        /// </summary>
        public int Max
        {
            get
            {
                return this.max;
            }

            set
            {
                this.max = Mathf.Clamp(value, 0, MaxSize);
            }
        }
    }
}
